better-godot-mcp

better-godot-mcp

18 composite tools for structured Godot 4.x interaction: scenes, nodes, GDScript, shaders, animation, tilemap, physics, and more.

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README

Better Godot MCP

Composite MCP Server for Godot Engine - Optimized for AI Agents

CI codecov npm Docker License: MIT

TypeScript Node.js Godot Engine semantic-release Renovate

Why "Better"?

18 composite tools that consolidate Godot Engine operations into action-based mega-tools optimized for AI agents.

Key Features

Feature Description
Composite Actions 1 tool call instead of multiple steps
Full Scene Control Create, parse, modify .tscn files directly
GDScript CRUD Create, read, write, attach scripts
Shader Support Create, edit shaders with Godot 4 syntax
Input Mapping Manage input actions and events
Physics/Audio/Nav Configure collision layers, audio buses, navigation
Token Efficient Tiered descriptions with on-demand help tool

Quick Start

Option 1: Package Manager (Recommended)

{
  "mcpServers": {
    "better-godot": {
      "command": "bun",
      "args": ["x", "@n24q02m/better-godot-mcp@latest"]
    }
  }
}

Alternatively, you can use npx, pnpm dlx, or yarn dlx:

Runner command args
npx npx ["-y", "@n24q02m/better-godot-mcp@latest"]
pnpm pnpm ["dlx", "@n24q02m/better-godot-mcp@latest"]
yarn yarn ["dlx", "@n24q02m/better-godot-mcp@latest"]

Option 2: Docker

{
  "mcpServers": {
    "better-godot": {
      "command": "docker",
      "args": [
        "run", "-i", "--rm",
        "--name", "mcp-godot",
        "n24q02m/better-godot-mcp:latest"
      ]
    }
  }
}

Note: Project path is passed via tool parameters (project_path), not environment variables.


Tools

Tool Actions
project info, version, run, stop, settings_get, settings_set, export
scenes create, list, info, delete, duplicate, set_main
nodes add, remove, rename, list, set_property, get_property
scripts create, read, write, attach, list, delete
editor launch, status
setup detect_godot, check
config status, set
help Get full documentation for any tool
resources list, info, delete, import_config
input_map list, add_action, remove_action, add_event
signals list, connect, disconnect
animation create_player, add_animation, add_track, add_keyframe, list
tilemap create_tileset, add_source, set_tile, paint, list
shader create, read, write, get_params, list
physics layers, collision_setup, body_config, set_layer_name
audio list_buses, add_bus, add_effect, create_stream
navigation create_region, add_agent, add_obstacle
ui create_control, set_theme, layout, list_controls

Token Optimization

Tiered descriptions for efficient token usage:

Tier Purpose When
Tier 1 Compressed descriptions Always loaded
Tier 2 Full docs via help tool On-demand
{"name": "help", "tool_name": "scenes"}

Environment Variables

Variable Required Description
GODOT_PROJECT_PATH No Default project path (most tools accept project_path param)
GODOT_PATH No Path to Godot binary (auto-detected if not set)

Limitations

  • Requires Godot 4.x project structure
  • Scene files (.tscn) are parsed/modified via text manipulation, not Godot's internal API
  • run/stop/export actions require Godot binary to be installed
  • Docker mode has limited filesystem access (mount your project directory)

Build from Source

git clone https://github.com/n24q02m/better-godot-mcp
cd better-godot-mcp
mise run setup
bun run build

Requirements: Node.js 24+, bun latest

Compatible With

Claude Desktop Claude Code Cursor VS Code Copilot Antigravity Gemini CLI OpenAI Codex OpenCode

Also by n24q02m

Server Description Install
better-notion-mcp Notion API for AI agents npx -y @n24q02m/better-notion-mcp@latest
wet-mcp Web search, content extraction, library docs uvx --python 3.13 wet-mcp@latest
mnemo-mcp Persistent AI memory with hybrid search uvx mnemo-mcp@latest
better-email-mcp Email (IMAP/SMTP) for AI agents npx -y @n24q02m/better-email-mcp@latest

Contributing

See CONTRIBUTING.md

License

MIT - See LICENSE

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