Blender MCP
This server enables natural language control of Blender 5.2 LTS through any MCP client, allowing scene inspection, object and material manipulation, rendering, and safe Python execution.
README
Blender MCP — MiniMax Connector for Blender 5.2 LTS
A Model Context Protocol bridge that lets MiniMax Code (and any MCP client) drive Blender 5.2 LTS through natural language. Ships as two artifacts:
| Artifact | What it is | Where it lives |
|---|---|---|
| Blender add-on | Python add-on that runs an MCP Streamable-HTTP server inside Blender on a background thread | addon/blender_mcp_addon/ → installed into Blender |
| MiniMax Plugin V1 | Local MiniMax Code plugin that connects to the running Blender MCP server and exposes its tools to the agent | connector/ → installed into C:/Users/.../.minimax/plugins/blender-mcp/ |
The Blender add-on is the source of truth for Blender-side state. The MiniMax plugin is a thin client that calls the add-on's HTTP endpoint — no Python process is spawned on the MiniMax side, so there's no port-leak or lifecycle mess.
Why this shape
- Single install path inside Blender — the MCP server runs in-process
using
bpy, so there's nouvx/pipxdance and no socket pair to keep in sync. - Streamable HTTP on localhost — works with any modern MCP client (MiniMax Code, Claude Desktop, Cursor) and survives Blender restarts.
- Hand-rolled MCP server in the add-on — Blender 5.2 LTS bundles Python
3.13 with no external packages by default. A ~300-line MCP server is more
portable than dragging in
mcp[cli]and editingsys.path. - MiniMax Plugin V1 with
streamable-httpcapability — the plugin doesn't spawn anything; it just points at the Blender add-on's endpoint.
Project layout
blender_addon_mcp/
├── README.md ← you are here
├── LICENSE ← MIT
├── pyproject.toml ← dev tooling for the add-on (ruff, mypy, pytest)
├── .gitignore
├── addon/
│ └── blender_mcp_addon/ ← zips into a Blender-installable .zip
│ ├── __init__.py ← bl_info, register/unregister
│ ├── preferences.py ← AddOnPreferences (port, auth token, autostart)
│ ├── server/
│ │ ├── __init__.py
│ │ ├── mcp_server.py ← MCP protocol (initialize, tools/list, tools/call, ping)
│ │ ├── transport.py ← stdlib http.server, runs on a daemon thread
│ │ └── protocol.py ← JSON-RPC 2.0 + MCP 2025-03-26 types
│ ├── tools/
│ │ ├── __init__.py ← tool registry
│ │ ├── scene.py ← scene_info, frame control
│ │ ├── objects.py ← list, get, create, delete, transform
│ │ ├── materials.py ← create, assign, modify
│ │ ├── modifiers.py ← add, set params, remove
│ │ ├── render.py ← render_image, screenshot_viewport
│ │ └── code.py ← execute_python (with confirmation)
│ └── utils/
│ ├── __init__.py
│ ├── bpy_helpers.py ← bpy → JSON serialization
│ └── safe_eval.py ← ast-validated code execution
├── connector/ ← MiniMax Plugin V1 source
│ ├── .minimax-plugin/
│ │ └── plugin.json
│ ├── servers/
│ │ └── blender.mcp.json ← streamable-http → http://127.0.0.1:8765/mcp
│ ├── icon.png ← category icon (Design / 3D)
│ └── README.md
├── scripts/
│ ├── install_addon.ps1 ← zip and install into Blender
│ └── install_connector.ps1 ← copy connector into ~/.minimax/plugins/
├── examples/
│ ├── basic_scene.md
│ ├── material_setup.md
│ └── render_workflow.md
└── docs/
├── architecture.md
├── blender_5_2_notes.md
└── tools_reference.md
Quickstart
# 1. Clone the repository
git clone https://github.com/tattooinmtl/Minimax_Blender_MCP.git
cd Minimax_Blender_MCP
# 2. Install the Blender add-on
pwsh ./scripts/install_addon.ps1
# 3. Install the MiniMax connector plugin
pwsh ./scripts/install_connector.ps1
4. Enable in Blender
- Open Blender.
- Go to Edit → Preferences → Add-ons.
- Search for "Blender MCP" and check the box to enable it.
- Set the port (default
8765) and click Start Server (or start it from the 3D Viewport sidebar under the Blender MCP tab). - You will see
[Blender MCP] Server listening on http://127.0.0.1:8765/mcpin the console.
3. Verify
In a MiniMax Code chat, ask:
Use the blender connector: list the first 5 objects in the current scene.
You should see the agent call tools/list against your running Blender.
Tools exposed
| Tool | Purpose | Read-only |
|---|---|---|
get_addon_info |
Capability handshake — name, version, protocol, tools list. Call this first. | yes |
scene_info |
Scene summary (objects, lights, cameras, frame) | yes |
list_objects |
List scene objects, optional type filter | yes |
get_object |
Full object details (location, rotation, scale, modifiers, materials) | yes |
create_object |
Create primitive (cube, sphere, plane, cylinder, cone, torus, empty, camera, light) | no |
delete_object |
Delete an object by name | no |
transform_object |
Set location/rotation/scale | no |
set_material |
Create or assign a material with a Principled BSDF | no |
set_texture |
Apply an image file to a material input (base_color, roughness, normal, etc.) | no |
import_asset |
Import GLB/GLTF/FBX/OBJ/STL/PLY/DAE/USD/X3D/ABC | no |
add_modifier |
Add a modifier (subdivision, mirror, solidify, array, bevel) | no |
remove_modifier |
Remove a modifier by name | no |
frame_get / frame_set |
Read / move the timeline | mixed |
render_image |
Render the current frame to a file | no |
screenshot_viewport |
Capture the current viewport | no |
execute_python |
Run arbitrary bpy code (guarded by ast validation) |
no |
ping |
Health check | yes |
The MiniMax plugin also ships a Skill (blender-mcp-quickstart) that
gives the agent an at-a-glance tool index, safety rules, and common
recipes. Read it before doing non-trivial work.
See docs/tools_reference.md for the full schema
and examples.
Development
# syntax-check the add-on (Blender's Python is at <blender>/python/bin/python.exe)
python -m py_compile addon/blender_mcp_addon/__init__.py
python -m py_compile addon/blender_mcp_addon/server/mcp_server.py
# ...etc
# lint
ruff check addon/
mypy addon/
# test the MCP server in isolation (no bpy required)
pytest addon/tests/ -v
License
MIT. See LICENSE.
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