Blockbench MCP
Enables AI assistants to control Blockbench for Minecraft 3D modeling, including project creation, cube placement, UV layout, and texture painting.
README
Blockbench MCP
https://github.com/user-attachments/assets/ab1b7e63-b6f0-4d5b-85ab-79d328de31db
Plugin Installation
Open the desktop version of Blockbench, go to File > Plugins and click the "Load Plugin from URL" and paste in this URL:
https://achmadawdi.github.io/mcp-blockbench/mcp.js
Model Context Protocol Server
Configure the MCP server under Blockbench settings: Settings > General > MCP Server Port and MCP Server Endpoint
The following examples use the default values of :3000/bb-mcp
Multiple Blockbench Windows
When more than one Blockbench window is open, the plugin can auto-select the next available port (Settings > General > Auto-select Available Port, enabled by default).
Example:
- Window 1:
http://localhost:3000/bb-mcp - Window 2:
http://localhost:3001/bb-mcp - Window 3:
http://localhost:3002/bb-mcp
Use the MCP panel in each Blockbench window to copy the exact URL or client config snippet. Each window needs a unique mcpServers key in your client config.
Cursor — two projects:
{
"mcpServers": {
"blockbench_project_a": {
"url": "http://localhost:3000/bb-mcp"
},
"blockbench_project_b": {
"url": "http://localhost:3001/bb-mcp"
}
}
}
Codex — two projects:
[mcp_servers.blockbench_project_a]
url = "http://localhost:3000/bb-mcp"
[mcp_servers.blockbench_project_b]
url = "http://localhost:3001/bb-mcp"
Settings apply on plugin reload or Blockbench restart.
Per-Face UV for Texture Painting
For custom texture atlases (furniture, items, multi-part models), use per-face UV:
create_projectwithbox_uv: falseand settexture_width/texture_heightplace_cubewith explicit{ face, uv }rectanglesget_uv_layoutto export face regions before painting- Use the
texture_uv_workflowMCP prompt for the full guide
Installation
General
npx mcp-add --type http --url "http://localhost:3000/bb-mcp" --scope project
VS Code
.vscode/mcp.json
{
"servers": {
"blockbench": {
"url": "http://localhost:3000/bb-mcp",
"type": "http"
}
}
}
Claude Desktop
claude_desktop_config.json
{
"mcpServers": {
"blockbench": {
"command": "npx",
"args": ["mcp-remote", "http://localhost:3000/bb-mcp"]
}
}
}
Claude Code
claude mcp add blockbench --transport http http://localhost:3000/bb-mcp
Cursor
.cursor/mcp.json (project) or ~/.cursor/mcp.json (global)
{
"mcpServers": {
"blockbench": {
"url": "http://localhost:3000/bb-mcp"
}
}
}
Blockbench must be running with the plugin loaded. Enable the server in Settings > MCP.
Codex
~/.codex/config.toml (or project .codex/config.toml in trusted projects)
Direct Streamable HTTP:
[mcp_servers.blockbench]
url = "http://localhost:3000/bb-mcp"
If direct HTTP fails to list tools (known Codex CLI limitations), use the stdio bridge:
[mcp_servers.blockbench]
command = "npx"
args = ["mcp-remote", "http://localhost:3000/bb-mcp"]
Antigravity
{
"mcpServers": {
"blockbench": {
"serverUrl": "http://localhost:3000/bb-mcp"
}
}
}
Cline
<img width="674" height="486" alt="Connecting to Blockbench MCP plugin through Cline" src="https://github.com/user-attachments/assets/f27f2304-dd56-4c60-b159-86fbd5af65ee" />
cline_mcp_settings.json
{
"mcpServers": {
"blockbench": {
"url": "http://localhost:3000/bb-mcp",
"type": "streamableHttp",
"disabled": false,
"autoApprove": []
}
}
}
Ollama
uvx ollmcp -u http://localhost:3000/bb-mcp
Recommended: jonigl/mcp-client-for-ollama
OpenCode
opencode mcp add
<img width="504" height="300" alt="Connecting to Blockbench MCP plugin through OpenCode." src="https://github.com/user-attachments/assets/238971fc-0048-4b8d-95dd-6681604bbe90" />
Usage
See the docs for tool and prompt reference.
Use Agent Skills in .agents/skills/ to orchestrate tool usage.
Attribution
Forked from blockbench-mcp-plugin by Jason J. Gardner (GPL-3.0). Maintained independently at achmadawdi/mcp-blockbench.
Plugin Development
See CONTRIBUTING.md for detailed instructions on setting up the development environment and how to add new tools, resources, and prompts.
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