DuckStation MCP
Enables debugging of PlayStation games through DuckStation by providing MCP tools for execution control, register access, memory inspection, breakpoints, process management, and log analysis.
README
DuckStation MCP
ENGLISH | KOREAN
DuckStation MCP is a Windows-focused Model Context Protocol server for debugging PlayStation games through DuckStation's built-in GDB Remote Serial Protocol server. It exposes execution control, register access, memory inspection, breakpoints, process management, and log analysis as MCP tools.
[!IMPORTANT] DuckStation must have its GDB server enabled and a game loaded before the MCP server can connect. This project uses DuckStation's existing GDB server and does not require modifying or rebuilding DuckStation.
Features
- Connect to DuckStation's GDB server and inspect connection status.
- Pause, resume, and single-step emulation.
- Read MIPS registers and list supported register names.
- Read, write, and dump emulated memory.
- Dump preset RAM, scratchpad, and BIOS regions.
- Add and remove execution, read, write, and access breakpoints.
- Locate, tail, and filter DuckStation logs by level, channel, or text.
- List and terminate DuckStation processes when files are locked.
Requirements
- Windows
- Python 3.10 or newer
- DuckStation with its GDB server enabled
- An MCP client that supports local stdio servers
The default GDB endpoint is 127.0.0.1:19000.
DuckStation setup
DuckStation normally stores its Windows configuration at %LOCALAPPDATA%\DuckStation\settings.ini. Enable the GDB server and file logging:
[Debug]
EnableGDBServer = true
GDBServerPort = 19000
[Logging]
LogToFile = true
The equivalent GUI options are under Settings > Advanced > Debugging (Tweaks). Restart DuckStation after changing the settings, then load a game before calling connect.
The default log path is %LOCALAPPDATA%\DuckStation\duckstation.log.
Installation
Open PowerShell in the repository directory:
python -m pip install -e .
Run the server directly:
python -m duckstation_mcp
The server communicates over stdio, so it normally runs under an MCP client rather than in a standalone interactive terminal.
Codex MCP configuration
To register DuckStation MCP as a local stdio server in Codex, add the following blocks to %USERPROFILE%\.codex\config.toml. Replace C:\path\to\Duckstation_MCP with the path where you cloned this repository.
[mcp_servers.duckstation]
command = "python"
args = ["-m", "duckstation_mcp"]
cwd = 'C:\path\to\Duckstation_MCP'
[mcp_servers.duckstation.env]
PYTHONPATH = 'C:\path\to\Duckstation_MCP\src'
The python command must resolve to the interpreter where the project dependencies were installed. Restart Codex after changing config.toml.
Typical workflow
- Enable DuckStation's GDB server and load a game.
- Call
connectusing port19000. The defaultauto_resume=trueresumes emulation after DuckStation pauses for the new GDB client. - Use
pausebefore inspecting registers or single-stepping. - Inspect state with
get_registersandread_memory. - Use
set_breakpoint,step, andresumeto control execution. - Use
dump_memoryordump_regionwhen a binary memory dump is required. - Call
disconnectbefore shutting down DuckStation.
If DuckStation is holding a file lock, call kill_duckstation. It first requests normal termination and escalates to a forced kill after the timeout. Set force=true to kill it immediately.
Memory region presets
| Name | Address | Size |
|---|---|---|
ram |
0x00000000 |
2 MiB |
ram_kseg0 |
0x80000000 |
2 MiB |
ram_kseg1 |
0xA0000000 |
2 MiB |
scratch |
0x1F800000 |
1 KiB |
bios |
0x1FC00000 |
512 KiB |
Use list_memory_regions to inspect these presets and dump_region to write one to a file.
Operational notes
- DuckStation pauses emulation when a GDB client connects.
connectdefaults toauto_resume=true, but the connection can still cause a short visible interruption. - Large memory dumps are split into
0x7000-byte requests to keep hex-encoded GDB replies below the socket response limit. - Memory reads and writes can work while the game is running. Pause the game for stable register inspection and single-step operations.
- A breakpoint hit produces an asynchronous stop reply. The client consumes that reply during the next MCP operation.
Safety
This server can modify emulated memory, alter execution flow, write memory dumps to arbitrary paths, and terminate DuckStation processes. Keep it bound to local MCP clients and review tool arguments before approving destructive operations.
Generated logs, dumps, virtual environments, bytecode, and build outputs should remain outside version control.
License
This project is distributed under the terms in LICENSE.
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