fantrax-mcp
MCP server for Fantrax fantasy baseball that provides tools to read league info, rosters, standings, free agents, and related data.
README
fantrax-mcp
MCP server for Fantrax fantasy baseball. It exposes tools to read league info, rosters, standings, free agents, and related data. The server is league-scoped: set one Fantrax league ID per deployment or local process.
Requirements
- Node.js 18+
- pnpm (or use
npx/npmequivalents)
Environment
| Variable | Required | Description |
|---|---|---|
FANTRAX_LEAGUE_ID |
Yes | Fantrax league ID (from the league URL) |
The app does not load .env automatically for the stdio entrypoint; set variables in your shell or in your MCP client config (env).
MCP tools
All tools use the league configured by FANTRAX_LEAGUE_ID. Atomic tools map roughly one-to-one to Fantrax data; composite tools combine several calls for common workflows.
Atomic
| Tool | Description |
|---|---|
get_league_info |
Full league info: teams, roster settings, player statuses. Prefer get_league_summary when you only need high-level details. |
get_league_summary |
Lightweight league info: name, season year, start/end dates, roster and draft settings. |
get_standings |
Standings: rank, points, and win percentage per team. |
list_teams |
All teams with teamId, teamName, and rank — use before tools that require a team ID. |
get_all_rosters |
Every team’s roster (player IDs, positions, salary). Prefer get_team_roster for a single team. |
get_team_roster |
One team’s roster (teamId). |
get_free_agents |
Free agents with name, MLB team, position, and eligible fantasy positions. |
get_player_info |
MLB player ADP-style data for ranking and valuation. Optional: position, limit, order. |
get_scoring_categories |
Stats that count in this league — use when comparing or recommending players. |
Composite
| Tool | Description |
|---|---|
get_enriched_rosters |
All rosters enriched with player names and ADP. |
find_trade_targets |
Trade targets by position and max ADP (teamId, position, maxAdp; optional status exclusions and whether to search all teams vs bottom half). |
get_team_overview |
One team’s roster, standings position, and league scoring categories (teamId). |
get_waiver_candidates |
Free agents ranked by ADP, with scoring categories — for add/drop decisions. |
compare_players |
Side-by-side comparison for two players by name, with league scoring context. |
Run locally (stdio MCP)
Use this when your client spawns a subprocess and talks MCP over stdin/stdout (e.g. Cursor, Claude Desktop).
From the repo root:
pnpm install
export FANTRAX_LEAGUE_ID=your-league-id
pnpm mcp:stdio
Cursor (~/.cursor/mcp.json or project .cursor/mcp.json):
{
"mcpServers": {
"fantrax": {
"command": "pnpm",
"args": ["mcp:stdio"],
"cwd": "/absolute/path/to/fantrax-mcp",
"env": {
"FANTRAX_LEAGUE_ID": "your-league-id"
}
}
}
}
Prefer the example above: it runs the lockfile-pinned tsx from this repo. Using npx tsx … for the local server works after pnpm install, but npx adds resolver/caching overhead on each spawn compared to pnpm mcp:stdio or pnpm exec tsx src/mcp-stdio.ts. If you use npm, npm run mcp:stdio with the same cwd is the analogous choice.
Important: Do not log to stdout in the stdio server; MCP uses stdout for the protocol.
Run remotely (HTTP MCP)
This repo is a Next.js app. The MCP endpoint is served by mcp-handler at:
https://<your-host>/api/mcp
Examples:
- Local dev:
http://localhost:3000/api/mcp(afterpnpm dev) - Production:
https://<project>.vercel.app/api/mcp(or your custom domain)
Clients that support Streamable HTTP can use the URL directly, for example:
{
"mcpServers": {
"fantrax-remote": {
"url": "https://your-deployment.vercel.app/api/mcp"
}
}
}
If your client only supports stdio, proxy the remote server with mcp-remote:
{
"mcpServers": {
"fantrax-remote": {
"command": "npx",
"args": ["-y", "mcp-remote", "https://your-deployment.vercel.app/api/mcp"]
}
}
}
Deploy to Vercel
- Push this repository to GitHub (or another supported Git provider).
- In the Vercel dashboard, import the project and select the Next.js preset.
- Under Settings → Environment Variables, add
FANTRAX_LEAGUE_IDfor Production (and Preview if you want preview deployments to work). - Deploy. The build runs
prebuild, which generatessrc/player-ids.jsonviascripts/generate-player-ids.ts.
Official reference: Deploying Next.js to Vercel.
Scheduled rebuilds
Production is redeployed automatically every Monday and Thursday at approximately 6:00 AM Eastern via .github/workflows/scheduled-rebuild.yml. The workflow POSTs to a Vercel Deploy Hook, which runs a full build (including prebuild player ID refresh).
One-time setup:
- In Vercel: Settings → Git → Deploy Hooks — create a hook named e.g.
scheduled-production-rebuildon branchmainfor Production. - In GitHub: Settings → Secrets and variables → Actions — add
VERCEL_DEPLOY_HOOK_URLwith the hook URL.
Manual trigger: Actions → Scheduled production rebuild → Run workflow.
Timezone note: GitHub cron uses UTC only (no DST). The schedule 0 11 * * 1,4 runs at 6:00 AM EST and 7:00 AM EDT. To target 6:00 AM during daylight saving instead, change the cron to 0 10 * * 1,4 (5:00 AM in winter).
Player data at build time
pnpm build runs prebuild first (package.json), which executes scripts/generate-player-ids.ts. That script fetches the MLB player ID catalogue from Fantrax’s public getPlayerIds API over HTTPS and writes src/player-ids.json. The build host must allow outbound network access; if the fetch fails, the build exits with an error. This step does not use FANTRAX_LEAGUE_ID (that variable is only for runtime MCP requests against your league).
Development
| Script | Purpose |
|---|---|
pnpm dev |
Next.js dev server (remote MCP at /api/mcp) |
pnpm mcp:stdio |
Local stdio MCP server |
pnpm build |
Production build (prebuild regenerates player IDs) |
pnpm test |
Vitest |
pnpm typecheck |
tsc --noEmit |
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