Minecraft Bedrock MCP Server

Minecraft Bedrock MCP Server

A TypeScript-based server that enables AI-powered control of Minecraft Bedrock Edition through 15 powerful tools for player movement, agent operations, world manipulation, and building complex structures.

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README

Minecraft Bedrock MCP Server

日本語版 README はこちら / Japanese README here

A TypeScript-based MCP (Model Context Protocol) server that provides tools for controlling Minecraft Bedrock Edition via WebSocket connections.

🎮 Features

  • 20+ Powerful Tools organized in a hierarchical system
  • Level 1 Basic Tools: Player control, Agent (@c) operations, World manipulation
  • Level 2 Advanced Tools: Complex building operations, advanced world management
  • MCP Client Integration (e.g., Claude Desktop) for AI-powered Minecraft automation
  • Type-safe TypeScript implementation with comprehensive error handling

🛠️ Available Tools

Player Control

  • player_position - Get player's current position
  • player_move - Move/teleport player to coordinates
  • player_say - Send messages as player

Agent Control (Education Edition)

  • agent_move - Move agent in directions or to coordinates ✅
  • agent_turn - Turn agent left/right or set specific rotation ✅
  • agent_attack - ❌ Not supported in Bedrock Edition
  • agent_block_action - ❌ Not supported in Bedrock Edition

World Operations

  • world_block - World block operations (set, get, destroy)
  • world_fill - Fill regions with advanced options
  • world_time_weather - Control time and weather

Building Tools

  • build_cube - Build solid or hollow cubes
  • build_line - Build straight lines between points
  • build_sphere - Build solid or hollow spheres
  • build_paraboloid - Build paraboloid shapes (satellite dish)
  • build_hyperboloid - Build hyperboloid shapes (cooling tower)
  • build_cylinder - Build cylindrical structures
  • build_torus - Build torus/donut shapes
  • build_helix - Build helical/spiral structures
  • build_ellipsoid - Build ellipsoidal shapes
  • build_rotate - Rotate existing structures
  • build_transform - Transform and manipulate structures

Basic Communication

  • send_message - Send chat messages
  • execute_command - Execute any Minecraft command

🚀 Quick Start

Prerequisites

  • Node.js 16+
  • Minecraft Bedrock Edition with cheats enabled
  • MCP client (例: Claude Desktop, Continue, etc.)

Installation

  1. Clone the repository
git clone https://github.com/Mming-Lab/minecraft-bedrock-mcp-server.git
cd minecraft-bedrock-mcp-server
  1. Install dependencies
npm install
  1. Build the project
npm run build
  1. Start the server
npm start

Minecraft Connection

  1. Start the MCP server
npm start

Default port: 8001

  1. Prepare Minecraft World

    • Create or select a world with cheats enabled
    • Disable all experimental features
    • Use Creative mode for best results
  2. Connect from Minecraft In Minecraft Bedrock Edition chat, run:

/connect localhost:8001/ws
  1. Verify Connection You should see connection logs in the MCP server console.

MCP Client Setup (例: Claude Desktop)

The server implements the MCP (Model Context Protocol) standard and can be used with any compatible MCP client.

Example: Claude Desktop configuration

  1. Locate config file:

    • Windows: %APPDATA%\Claude\claude_desktop_config.json
    • macOS: ~/Library/Application Support/Claude/claude_desktop_config.json
    • Linux: ~/.config/Claude/claude_desktop_config.json
  2. Add server configuration:

{
  "mcpServers": {
    "minecraft-bedrock-mcp-server": {
      "command": "node",
      "args": ["path/to/dist/server.js"]
    }
  }
}
  1. Custom port configuration:
{
  "mcpServers": {
    "minecraft-bedrock-mcp-server": {
      "command": "node",
      "args": ["path/to/dist/server.js", "--port=8002"]
    }
  }
}
  1. Restart your MCP client to load the new configuration

For other MCP clients, refer to their respective documentation for server registration.

📖 Documentation

Comprehensive documentation is available for contributors and developers. Contact the maintainers for detailed setup guides and architecture documentation.

💻 Development

Available Scripts

npm run build    # Compile TypeScript to JavaScript
npm start        # Start the compiled server
npm run dev      # Build and start in one command

Port Configuration

The server port can be configured via command line argument:

  • --port=8002 - Set custom port
  • Default: 8001

Project Structure

src/
├── server.ts              # Main server implementation
├── types.ts               # TypeScript type definitions
└── tools/                 # Tool implementations
    ├── base/tool.ts       # Abstract base class
    ├── player/            # Player control tools
    ├── agent/             # Agent control tools
    ├── world/             # World manipulation tools
    └── build/             # Building tools

🤝 Contributing

  1. Fork the repository
  2. Create a feature branch (git checkout -b feature/amazing-feature)
  3. Commit your changes (git commit -m 'Add amazing feature')
  4. Push to the branch (git push origin feature/amazing-feature)
  5. Open a Pull Request

📄 License

This project is licensed under the MIT License - see the LICENSE file for details.

🙏 Acknowledgments

⚠️ Requirements

  • Minecraft Bedrock Edition with cheats enabled
  • WebSocket connections enabled in world settings
  • World with appropriate permissions for command execution

🔧 Troubleshooting

Connection Issues

Server won't start:

  • Ensure Node.js 16+ is installed
  • Check if port 8001 is already in use: netstat -ano | findstr :8001
  • Try a different port with --port=8002

Minecraft connection fails:

  1. Verify world settings:
    • Cheats must be enabled
    • Disable all experimental features
    • Use Creative mode
  2. Check connection command:
    /connect localhost:8001/ws
    
  3. Firewall settings:
    • Ensure port 8001 is allowed through Windows Defender
    • Check antivirus software isn't blocking connections

MCP client integration issues:

  1. Verify config file path and syntax (例: Claude Desktop)
  2. Restart your MCP client completely
  3. Check server logs for MCP protocol errors
  4. Ensure file paths in config are absolute paths

Common Error Messages

  • EADDRINUSE: Port already in use - try different port
  • Connection refused: Server not running or wrong port
  • unknown message purpose ws:encrypt: Normal during connection setup

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