minecraft-schematic-lab
Enables building and previewing Minecraft schematics from natural language descriptions, with live 3D preview and export.
README
minecraft-schematic-lab
Build Minecraft schematics by talking to Claude. Describe what you want and it produces a WorldEdit
Sponge .schem with a live 3D preview in the browser. Everything runs locally — no account, no cloud.
Setup
You need Node 22+ and Claude Code (CLI or desktop app). Add the connector once — either way below works for both the CLI and the desktop app, since they share the same config.
<details> <summary><b>Add it with one command</b> (uses the <code>claude</code> CLI)</summary>
<br>
macOS / Linux:
claude mcp add --scope user minecraft-schematic-lab -- npx -y github:SimoneRecchia/minecraft-schematic-lab --mcp
Windows — npx needs a cmd /c wrapper:
claude mcp add --scope user minecraft-schematic-lab -- cmd /c npx -y github:SimoneRecchia/minecraft-schematic-lab --mcp
If claude isn't found, the desktop app doesn't ship the CLI — install it, open a new terminal, and run
the command again:
- macOS —
brew install --cask claude-code(orcurl -fsSL https://claude.ai/install.sh | bash) - Linux —
curl -fsSL https://claude.ai/install.sh | bash - Windows —
winget install Anthropic.ClaudeCode(orirm https://claude.ai/install.ps1 | iex)
</details>
<details> <summary><b>Add it by hand</b> (edit the config file)</summary>
<br>
Add the block under mcpServers in your Claude config — ~/.claude.json for Claude Code
(%USERPROFILE%\.claude.json on Windows), or claude_desktop_config.json for the Claude Desktop chat app.
macOS / Linux:
{
"mcpServers": {
"minecraft-schematic-lab": {
"command": "npx",
"args": ["-y", "github:SimoneRecchia/minecraft-schematic-lab", "--mcp"]
}
}
}
Windows:
{
"mcpServers": {
"minecraft-schematic-lab": {
"command": "cmd",
"args": ["/c", "npx", "-y", "github:SimoneRecchia/minecraft-schematic-lab", "--mcp"]
}
}
}
</details>
Restart Claude Code so it picks up the connector, then ask:
build me a 50×40×80 fantasy castle
The first run pulls the tool through npx; the 3D preview then opens at http://127.0.0.1:8765.
Using it
- Change it — "make the roof brick", "add two towers". The preview refreshes on its own.
- Export — the Export .schem button in the browser, or ask Claude (Sponge v2, or v3).
- In Minecraft — put the
.schemin your world'sschematicsfolder, then//schem load <name>and//paste. - Versions — ask Claude to version a build in a folder (needs git).
- Updates — the connector follows
main; pin a release with#v0.1.0, or clear a stale cache withnpm cache clean --force.
Platform support
| OS | CLI | Desktop app | Note |
|---|---|---|---|
| macOS (Intel / Apple Silicon) | ✅ | ✅ | |
| Windows 10/11 (x64 / ARM64) | ✅ | ✅ | npx needs cmd /c (see Setup) |
| Linux (x64 / ARM64, incl. musl) | ✅ | — | no desktop app on Linux |
Node 22+ on every platform; 32-bit isn't supported.
Develop
pnpm setup # install + build
pnpm dev # web (5173) + server (8765), hot reload
pnpm test # vitest
pnpm bundle # rebuild bundle/ for the npx connector (commit after server changes)
Architecture, MCP tools, the HTTP API and the BuildSpec format are documented in CLAUDE.md.
License
MIT © 2026 SimoneRecchia
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