NFL Data MCP
A factual NFL data server that provides player search, profiles, statistics, schedules, rosters, and more via MCP tools, with automatic on-demand retrieval and transparent caching from nflverse.
README
NFL Data MCP
A standalone, provenance-aware factual NFL data server for MCP clients and downstream
analytics. In the default auto mode, the server retrieves missing or stale data
from nflverse through nflreadpy and keeps a transparent local DuckDB cache.
Public alpha: tool contracts are usable, tested, and versioned, but may change before 1.0. This project is independent and is not affiliated with the NFL.
The factual v0.1 surface provides:
- Canonical player search
- Player profiles
- Complete weekly player and team statistics across offense, defense, special teams, and miscellaneous categories
- NFL schedules
- Teams, individual games, weekly rosters, injuries, depth charts, and snap counts
- Player and team statistical leaderboards
- Automatic on-demand retrieval with last-known-good fallback
- Friendly team names and
current/upcoming/previousseason references - Multi-season cache retention
- Cache, source, freshness, and as-of provenance
- stdio transport
Fantasy scoring, projections, rankings, ADP, recommendations, and league state are intentionally outside this package.
Install
The server requires Python 3.12. The simplest isolated installation uses uv:
uv tool install nfl-data-mcp
This installs three commands:
nfl-data-mcp— start the MCP server over stdionfl-data-sync— optionally prefetch datasetsnfl-data-doctor— inspect the local cache
Upgrade or remove it with:
uv tool upgrade nfl-data-mcp
uv tool uninstall nfl-data-mcp
Until the first PyPI upload, install a local wheel with
uv tool install dist/nfl_data_mcp-0.1.1-py3-none-any.whl.
Connect an MCP client
Configure an MCP client to launch the installed nfl-data-mcp executable. GUI
applications often have a smaller PATH than your terminal, so use the absolute
path printed by:
command -v nfl-data-mcp
Example Claude Desktop entry:
{
"mcpServers": {
"nfl-data": {
"command": "/absolute/path/to/nfl-data-mcp",
"args": [],
"env": {
"NFL_MCP_MODE": "auto"
}
}
}
}
Fully restart the client after changing its configuration or upgrading the package. See docs/client-setup.md for cache paths, offline mode, and troubleshooting.
Development setup
uv sync --extra dev
source .venv/bin/activate
pytest
The workspace uses Python 3.12. uv will honor .python-version.
Runtime configuration
Configuration uses NFL_MCP_ environment variables:
export NFL_MCP_DATA_DIR="$PWD/data"
export NFL_MCP_MODE=auto
The default data directory is the operating system's user-data location. For local
development, setting NFL_MCP_DATA_DIR to a repository-local ignored directory is
recommended.
Modes:
auto(default): use fresh cache data, retrieve missing/stale data, and fall back to stale data with a warning if the source is temporarily unavailable.offline: only use cached data and never access the network.snapshot: read only the prepared catalog, with no automatic updates. Use a dedicated immutable data directory for reproducible simulations.
Run from source
No manual synchronization is required in normal use:
cp .env.example .env
nfl-data-mcp
For example, an MCP client can ask for the Jets schedule using:
{"season": "upcoming", "team": "Jets"}
The first call retrieves that season's schedule. Later calls use the cache until its dataset-specific freshness window expires.
Administrative prefetching is still available:
nfl-data-sync --season 2026 --datasets schedules --allow-network
nfl-data-doctor
The public v0.1 server runs over local stdio only. Remote HTTP transport is deferred until authentication, tenant isolation, and production request limits are implemented.
Available MCP tools
search_playersget_playerget_player_statsget_team_statsfind_stat_gamesfind_stat_seasonsget_scheduleget_gameget_game_statslist_teamsget_team_rosterget_injuriesget_depth_chartget_snap_countsget_stat_leaderslist_stat_fieldsget_data_status
All tools are read-only and bounded. Use search_players first, then pass the
returned canonical player_id to player-specific tools. Retired players are included
by default; pass active_only=true when only active players should match. Both
statistics tools use the same unit values: offense, defense, special_teams,
miscellaneous, or all.
Statistics can cover one season, an explicit season list, or an entire career:
{
"player_ids": ["00-0034857"],
"seasons": [2022, 2023, 2024],
"unit": "offense",
"aggregation": "season"
}
Use seasons="career" with aggregation="career" for a career summary. Use
find_stat_games for questions such as “In what game did this player record his
first interception?” Use find_stat_seasons for questions such as “What was this
player's career-high passing-yard season?” The per-stat rules are documented in
docs/stat-aggregation.md.
Verify the project
uv run ruff format --check src tests
uv run ruff check src tests
uv run mypy src
uv run pytest
uv build
Data guarantees
Every response identifies its source snapshot and point-in-time classification.
Metadata also includes mode, cache_status, freshness, and warnings. The cache
is not the server's data boundary: in auto mode it fills itself from the documented
upstream source.
Week-keyed historical records are not automatically claimed to represent everything
known at that historical moment. Unsupported knowledge-time queries fail explicitly
instead of silently returning later-corrected data.
Downloaded NFL data is not included in this repository. Source attribution and licensing requirements still apply to cached data and downstream redistribution. See THIRD_PARTY_NOTICES.md.
License and support
The software is licensed under the Apache License 2.0. Runtime data has separate upstream terms documented in THIRD_PARTY_NOTICES.md. See SECURITY.md for vulnerability reporting and CONTRIBUTING.md for development guidelines.
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