Polaroid
Visual memory for computer-use agents — stores UI screenshots as semantic scene nodes and queries them by intent across sessions.
README
polaroid
Embeddable CRDT scene graph for embodied AI agents.

Quick Start · How It Works · CLI Reference · GitHub Action · vs. Alternatives · Contributing
Why
Multiple robots navigating the same building each build their own private map. When robot A opens a door and robot B hasn't been told, they diverge. Sharing a map requires a central server — which is a single point of failure.
polaroid solves this with a CRDT scene graph: a persistent, mergeable map of nodes (objects, rooms, surfaces) and edges (spatial relationships). Two robots can merge their maps without a server, without conflicts, without data loss. CRDT semantics guarantee the merge is always safe, deterministic, and idempotent.
# Share your scene graph with a peer
polaroid merge /path/to/peer/scene.db
How It Works
flowchart LR
A[Agent observes\nroom / object / surface] --> B[SceneNode added\nto SceneStore]
A --> C[SceneEdge added\ncontains / adjacent-to]
B & C --> D{Peer agent\nhas different view}
D --> E[SceneMerger.merge\nCRDT semantics]
E --> F[Grow-only nodes\nconfidence-weighted LWW]
F --> G[Unified scene graph\nno server required]
Core primitives:
- SceneNode — a content-addressed node (object, room, surface, region, or agent). ID = SHA-256[:16] of
label|node_type. Same label and type always produce the same ID regardless of agent. - SceneEdge — a directed spatial relationship between two nodes (
contains,adjacent-to,on-top-of,blocks,connects). ID = SHA-256[:16] ofsource_id|target_id|relation. - SceneStore — SQLite-backed persistent store. Zero dependencies beyond Python stdlib + click/rich.
- SceneMerger — CRDT merge: nodes are grow-only (never deleted), conflicting property updates resolved by confidence-weighted last-write-wins.
- SceneQuery — query by type, label substring, confidence, or spatial neighbors.
Features
| Feature | Details |
|---|---|
| Content-addressed nodes | Same label+type always produces the same ID — no duplicates |
| CRDT merge semantics | Grow-only sets + confidence-weighted LWW registers |
| Conflict-free merge | merge() is idempotent, commutative, and associative |
| Spatial queries | Find nodes by type, label, or neighbors via edge traversal |
| Context summary | One-call text description of the scene for LLM prompts |
| Offline / local-first | Single SQLite file, no server required |
| FastAPI REST server | /node, /edge, /nodes, /merge, /context endpoints |
| MCP server | Model Context Protocol integration for Claude and other agents |
| 202 tests | Comprehensive test suite covering all layers |
Quick Start
pip install polaroid-ai
from polaroid import SceneNode, SceneEdge, SceneMerger, SceneQuery, SceneStore
# Robot A observes a kitchen
store_a = SceneStore("/tmp/robot-a.db")
kitchen = SceneNode(label="room-kitchen", node_type="room", properties={"floor": "tile"})
table = SceneNode(label="table-A", node_type="object", properties={"color": "brown"}, confidence=0.9)
store_a.upsert_node(kitchen)
store_a.upsert_node(table)
edge = SceneEdge(source_id=kitchen.id, target_id=table.id, relation="contains")
store_a.upsert_edge(edge)
# Robot B observes the same room with a door
store_b = SceneStore("/tmp/robot-b.db")
store_b.upsert_node(kitchen) # same ID — no duplicate
door = SceneNode(label="door-1", node_type="object", properties={"state": "open"})
store_b.upsert_node(door)
# Merge B into A — CRDT guarantees safety
result = SceneMerger().merge(store_a, store_b)
print(result.summary())
# Added 1 nodes, updated 0 nodes, added 0 edges, resolved 0 conflict(s).
# Query the unified scene
q = SceneQuery(store_a)
print(q.context_summary())
# 1 rooms, 2 objects. Known objects: table-A, door-1. 1 spatial relationship recorded.
store_a.close()
store_b.close()
CLI Reference
polaroid [--db PATH] COMMAND [OPTIONS]
| Command | Description | Key options |
|---|---|---|
add-node LABEL TYPE |
Add a node to the scene | --confidence FLOAT, --property K=V, --agent-id STR |
add-edge SOURCE TARGET RELATION |
Add a directed edge | --confidence FLOAT |
query |
Query nodes | --type TYPE, --label LABEL, --min-confidence F, --format {rich,json} |
merge OTHER_DB |
Merge another scene store into this one | — |
status |
Show node/edge counts and context | — |
Global options:
| Option | Default | Env var |
|---|---|---|
--db PATH |
.polaroid/scene.db |
POLAROID_DB |
Examples:
# Add nodes
polaroid add-node door-1 object --confidence 0.95 --property state=open --property color=brown
polaroid add-node room-kitchen room
# Add an edge
polaroid add-edge <door-id> <kitchen-id> contains
# Query the scene
polaroid query --type object
polaroid query --label door --min-confidence 0.8 --format json
# Merge peer's scene
polaroid merge /path/to/peer.db
# Status overview
polaroid status
GitHub Action
Add polaroid scene merge to your CI pipeline:
# .github/workflows/polaroid.yml
name: polaroid scene check
on: [push, pull_request]
jobs:
scene:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: sandeep-alluru/polaroid@main
with:
db: .polaroid/scene.db
fail-on-empty: "false"
The action installs polaroid and runs polaroid status. See docs/github-action.md for full documentation.
vs. Alternatives
| polaroid | ROS 2 map server | Semantic Fusion | Hydra (Facebook) | LangGraph checkpointing | |
|---|---|---|---|---|---|
| CRDT merge | Yes — grow-only + confidence LWW | No | No | No | No |
| Serverless | Yes — single SQLite file | Requires ROS master | Requires GPU | Requires server | Partial |
| Content-addressed IDs | Yes — SHA-256[:16] | No | No | No | No |
| MCP / LLM integration | Yes — MCP server | No | No | No | No |
| Offline / embedded | Yes | Partial | No | No | Partial |
| Primary purpose | CRDT scene graph for multi-agent | ROS navigation maps | Dense 3D fusion | Neural scene representation | LLM state persistence |
| Open source | MIT | Apache 2.0 | Research | BSD | Apache 2.0 |
polaroid is not a 3D reconstruction system. It is designed for: "Given that multiple agents observed different parts of the world, how do we merge their maps safely?"
Claude / MCP integration
polaroid ships a Model Context Protocol server that lets Claude and other MCP-compatible agents record and query scene nodes directly:
# Start the MCP server
python -m polaroid.mcp_server
# In your Claude Code project's .claude/settings.json:
{
"mcpServers": {
"polaroid": {
"command": "python",
"args": ["-m", "polaroid.mcp_server"]
}
}
}
Once connected, Claude can call add_scene_node, query_nodes, and get_context as tools. See docs/mcp.md for the full tool schema.
OpenAI integration
polaroid exposes a FastAPI REST server compatible with OpenAI's function-calling format. The tool definitions are in tools/openai-tools.json and the full API spec is in openapi.yaml.
# Start the REST server
uvicorn polaroid.api:app --reload
# Pass to Codex CLI or any OpenAI-compatible agent
codex --tools tools/openai-tools.json "Show me all objects in the scene"
Endpoints: GET /health, POST /node, POST /edge, GET /nodes, POST /merge, GET /context. See docs/openai.md for details.
Case Studies
See how teams are using polaroid in production:
- Conflict-Free Fleet Mapping for 60 Autonomous Warehouse Robots
- Persistent NPC World State for an AI-Driven Open-World RPG
Repository structure
polaroid/
├── src/
│ └── polaroid/
│ ├── graph.py # SceneNode, SceneEdge, MergeResult dataclasses
│ ├── store.py # SQLite-backed SceneStore
│ ├── merger.py # SceneMerger CRDT merge algorithm
│ ├── query.py # SceneQuery — find_nodes, find_neighbors, context_summary
│ ├── export.py # to_dot(), to_json(), to_adjacency_matrix() exporters
│ ├── stats.py # GraphStats, compute_stats(), cluster_by_type(), most_connected()
│ ├── subgraph.py # extract_subgraph(), filter_by_type(), neighborhood()
│ ├── report.py # print_scene(), print_merge(), to_json(), to_markdown()
│ ├── cli.py # Click CLI (add-node, add-edge, query, merge, status, stats, export)
│ ├── api.py # FastAPI REST server
│ └── mcp_server.py # MCP server
├── tests/
│ ├── test_graph.py # SceneNode, SceneEdge, MergeResult unit tests
│ ├── test_store.py # SceneStore upsert/get/list tests
│ ├── test_merger.py # SceneMerger CRDT merge tests
│ ├── test_query.py # SceneQuery tests
│ ├── test_export.py # Export formatter tests
│ ├── test_stats.py # Graph analytics tests
│ ├── test_subgraph.py # Subgraph extraction tests
│ ├── test_report.py # Report formatter tests
│ ├── test_cli_runner.py # Click CliRunner tests
│ └── test_api.py # FastAPI TestClient tests
├── examples/
│ └── demo.py # Standalone demo script
├── docs/ # MkDocs documentation
├── tools/
│ └── openai-tools.json # OpenAI function-calling tool definitions
├── assets/
│ ├── hero.png # README hero image
│ └── logo.png # Project logo
├── action.yml # GitHub Action
├── openapi.yaml # OpenAPI 3.1 spec
├── pyproject.toml # Package metadata + dependencies
└── CONTRIBUTING.md # Contribution guide
Advanced API
These functions are exported at the top level (from polaroid import ...) and cover graph analytics, DOT export, and subgraph extraction.
compute_stats(store) -> GraphStats
Returns aggregate statistics about a SceneStore.
from polaroid import SceneStore, compute_stats
store = SceneStore("/tmp/scene.db")
stats = compute_stats(store)
print(stats.node_count) # total nodes
print(stats.edge_count) # total edges
print(stats.avg_confidence) # mean confidence across all nodes
print(stats.most_common_type) # node type with the highest count
to_dot(store) -> str
Serialises the scene graph as a Graphviz DOT string, ready for rendering with dot -Tpng.
from polaroid import SceneStore, to_dot
store = SceneStore("/tmp/scene.db")
dot_src = to_dot(store)
print(dot_src)
# digraph polaroid {
# "abc123" [label="kitchen (room)"];
# "def456" [label="table-A (object)"];
# "abc123" -> "def456" [label="contains"];
# }
with open("scene.dot", "w") as f:
f.write(dot_src)
# Then: dot -Tpng scene.dot -o scene.png
extract_subgraph(store, node_ids) -> SceneStore (in-memory)
Returns a new in-memory SceneStore containing only the specified nodes and the edges that connect them.
from polaroid import SceneStore, SceneNode, extract_subgraph
store = SceneStore("/tmp/scene.db")
# Get IDs of interest from a query, then extract
kitchen = SceneNode(label="room-kitchen", node_type="room")
table = SceneNode(label="table-A", node_type="object")
sub = extract_subgraph(store, [kitchen.id, table.id])
print(sub.list_nodes()) # only kitchen + table
neighborhood(store, node_id, radius=1) -> list[SceneNode]
Returns all nodes reachable from node_id within radius hops (BFS over edges). Useful for building local context windows for LLM prompts.
from polaroid import SceneStore, SceneNode, neighborhood
store = SceneStore("/tmp/scene.db")
kitchen = SceneNode(label="room-kitchen", node_type="room")
nearby = neighborhood(store, kitchen.id, radius=2)
for node in nearby:
print(node.label, node.node_type)
GitHub Topics
Suggested topics for discoverability:
ai-agents crdt scene-graph spatial-memory robotics embodied-ai sqlite mcp openai llm-tools multi-agent python
Stay Updated
Subscribe to The Silence Layer — weekly dispatches on production AI infrastructure, new releases, and the failure modes that production AI systems don't surface until it's too late.
推荐服务器
Baidu Map
百度地图核心API现已全面兼容MCP协议,是国内首家兼容MCP协议的地图服务商。
Playwright MCP Server
一个模型上下文协议服务器,它使大型语言模型能够通过结构化的可访问性快照与网页进行交互,而无需视觉模型或屏幕截图。
Magic Component Platform (MCP)
一个由人工智能驱动的工具,可以从自然语言描述生成现代化的用户界面组件,并与流行的集成开发环境(IDE)集成,从而简化用户界面开发流程。
Audiense Insights MCP Server
通过模型上下文协议启用与 Audiense Insights 账户的交互,从而促进营销洞察和受众数据的提取和分析,包括人口统计信息、行为和影响者互动。
VeyraX
一个单一的 MCP 工具,连接你所有喜爱的工具:Gmail、日历以及其他 40 多个工具。
graphlit-mcp-server
模型上下文协议 (MCP) 服务器实现了 MCP 客户端与 Graphlit 服务之间的集成。 除了网络爬取之外,还可以将任何内容(从 Slack 到 Gmail 再到播客订阅源)导入到 Graphlit 项目中,然后从 MCP 客户端检索相关内容。
Kagi MCP Server
一个 MCP 服务器,集成了 Kagi 搜索功能和 Claude AI,使 Claude 能够在回答需要最新信息的问题时执行实时网络搜索。
e2b-mcp-server
使用 MCP 通过 e2b 运行代码。
Neon MCP Server
用于与 Neon 管理 API 和数据库交互的 MCP 服务器
Exa MCP Server
模型上下文协议(MCP)服务器允许像 Claude 这样的 AI 助手使用 Exa AI 搜索 API 进行网络搜索。这种设置允许 AI 模型以安全和受控的方式获取实时的网络信息。