Premiere Pro MCP Server
Enables Claude to drive Adobe Premiere Pro directly through natural-language requests, supporting import, timeline editing, markers, effects, transitions, and export.
README
Premiere Pro MCP Server
Lets Claude (or any MCP client) drive Adobe Premiere Pro directly — import media, build and edit timelines, add markers, apply effects/transitions, and export — through natural-language requests.
Why this needs a "bridge" instead of a normal API
Premiere Pro doesn't expose a network API. The only supported way to script it is Adobe's CEP (Common Extensibility Platform) panel system, which runs a small web view inside Premiere and can execute ExtendScript (an ES3-era JavaScript dialect) against Premiere's scripting DOM. So the pieces are:
Claude Desktop ──stdio──▶ MCP Server (Node, this repo's src/)
│
WebSocket :8085
│
CEP Panel (inside Premiere, Node-enabled)
│
CSInterface.evalScript()
│
ExtendScript (.jsx) ──▶ Premiere Pro DOM / QE DOM
- MCP server (
src/) — a normal Node/TypeScript process that Claude Desktop launches over stdio. It exposes ~25 tools (import, timeline editing, markers, effects, transitions, export, plus a raw ExtendScript escape hatch). - CEP panel (
cep-plugin/) — loads inside Premiere via Window > Extensions > MCP Bridge. With Node integration enabled it runs a small WebSocket server that the MCP server connects to, dispatches each request into ExtendScript viaCSInterface.evalScript(), and returns the JSON result. - ExtendScript libraries (
cep-plugin/jsx/) — the actual Premiere automation code: project/sequence queries, timeline manipulation, markers, effects (via the undocumented but widely-used QE DOM), and export.
Requirements
- Windows, Adobe Premiere Pro (2020+ recommended)
- Node.js 18+
- Claude Desktop (or another MCP-compatible client)
Install
install.bat
This will:
- Enable CEP debug mode in the registry (required — this panel isn't code-signed by Adobe, so Premiere won't load it otherwise).
- Symlink
cep-plugin/into%APPDATA%\Adobe\CEP\extensions\premiere-mcp-bridge. npm installthe CEP panel's dependency (ws).npm install && npm run buildthe MCP server.
Then:
- Fully quit and reopen Premiere Pro (extensions are only scanned at launch).
- In Premiere: Window > Extensions > MCP Bridge. The panel should show "Waiting for MCP server…".
- Add the server to your Claude Desktop config
(
%APPDATA%\Claude\claude_desktop_config.json):
{
"mcpServers": {
"premiere-pro": {
"command": "node",
"args": ["C:/absolute/path/to/adobe-premiere-mcp/dist/server.js"]
}
}
}
- Restart Claude Desktop. Open the MCP Bridge panel in Premiere before your Claude session so the WebSocket connection is live.
Tools
| Category | Tools |
|---|---|
| Project | get_project_info, list_project_items, import_media, create_sequence, set_active_sequence, save_project |
| Timeline | get_timeline_items, insert_clip, overwrite_clip, append_clip, remove_clip, trim_clip, move_clip, add_track, set_clip_disabled |
| Markers | add_marker, get_markers, clear_markers |
| Effects/Transitions | list_video_effects, apply_effect, apply_transition |
| Export | export_sequence |
| Escape hatch | execute_extendscript — runs arbitrary ExtendScript for anything not covered above |
Try: "Import the clips in C:/footage, create a new sequence called Rough Cut, append them all to V1 in order, add a cross dissolve between each, and drop a marker at the start of every clip."
Notes & limitations
- Effects/transitions use the QE DOM. This is an undocumented Adobe API that
ships with Premiere and is what nearly every Premiere automation tool relies
on for effect/transition-by-name operations, since the public DOM doesn't
expose them. It's stable in practice but not officially documented, and exact
effect/transition names can vary slightly by Premiere version — use
list_video_effectsas a starting point, or right-click an effect in Premiere and check its name ifapply_effectcan't find it. execute_extendscriptis a full escape hatch — treat access to this MCP server like shell access to the machine running Premiere. Don't expose it over an untrusted network.- Not code-signed. Loading it requires CEP debug mode (which
install.batenables). This is normal for community/dev CEP panels. - This ships with ~25 solid tools covering the core editing workflow rather than
every possible Premiere operation (color grading presets, captions, MOGRT
graphics, audio ducking, etc. aren't wired up yet). The architecture
(
cep-plugin/jsx/*.jsx+src/tools/*.ts) is built so adding more is just adding anothercmd_*ExtendScript function and matching MCP tool — happy to add more if you tell me which workflows matter most to you.
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