TrinityCore MCP Server

TrinityCore MCP Server

Enterprise-grade MCP server with 107 tools for TrinityCore bot development, game data access, AI code review, performance profiling, and a full web UI.

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README

TrinityCore MCP Server

Build Code Quality Version License TypeScript Node MCP Tools

Enterprise-grade Model Context Protocol server providing 107 MCP tools for TrinityCore bot development with World of Warcraft 12.0 (Midnight). Includes comprehensive game data access, AI-powered code analysis, performance profiling, and a full-featured web interface.


🚀 Quick Start

# Clone repository
git clone https://github.com/agatho/trinitycore-mcp.git
cd trinitycore-mcp

# Install dependencies
npm install

# Build TypeScript
npm run build

# Start both MCP server and Web UI
npm run start:all

Web UI will open at: http://localhost:3000


📋 Table of Contents


Overview

The TrinityCore MCP Server is a comprehensive development platform for building and managing TrinityCore PlayerBots. It provides:

  • 107 MCP Tools - Complete API for game data, code analysis, testing, and automation
  • Full-Featured Web UI - Interactive Next.js 16 interface with 36+ pages
  • AI-Powered Code Review - 1,020+ TrinityCore-specific rules for C++ analysis
  • DBC/DB2 Support - Parse WDC5/WDC6 client database files
  • Performance Analysis - Bot scaling simulation (100-5000 bots)
  • Live Database Access - Real-time MySQL queries via MCP
  • 3,800+ API Documentation - Complete TrinityCore C++ API reference
  • VMap/MMap Integration - Height detection and pathfinding support

Features

Core MCP Server (107 Tools)

Game Data & Queries (40 tools)

  • Spells - Spell info, damage/healing calculations, comparisons, optimal selection
  • Items - Item data, gear scoring, best-in-slot finder, set optimization
  • Quests - Quest chains, prerequisites, rewards, route optimization
  • Creatures - NPC data, vendors, trainers, spawn locations, statistics
  • World Data - Points of interest, game objects, spawn searches
  • DBC/DB2 - Client database file parsing (WDC5/WDC6 support)
  • GameTables - Combat ratings, XP tables, character stats, scaling data

Combat & Optimization (12 tools)

  • Talents - Specialization info, recommended builds, tier comparisons
  • Combat Mechanics - Melee damage, armor mitigation, threat, diminishing returns
  • Buffs - Buff recommendations, group coverage analysis, consumable optimization
  • Dungeon Strategy - Boss mechanics, layouts, group composition, Mythic+ strategies

Economy & Social (8 tools)

  • Economy - Item pricing, auction house analysis, arbitrage, gold-making strategies
  • Reputation - Faction info, reputation grinding paths, reward tracking
  • Professions - Recipe data, skill-up plans, profitability analysis

Group Coordination & PvP (8 tools)

  • Coordination - Group composition analysis, cooldown coordination, tactical assignments
  • PvP - Arena composition analysis, battleground strategies, PvP talent builds

Collections & Leveling (7 tools)

  • Collections - Pet/mount/toy tracking, missing collectibles, farming routes
  • Quest Routing - Optimal quest paths, leveling routes, daily circuits, zone analysis

Knowledge Base & Code Generation (12 tools)

  • Documentation - PlayerBot wiki search, code patterns, implementation guides
  • Code Generation - Bot component templates, packet handlers, CMake integration
  • API Reference - 3,800+ TrinityCore C++ method documentation

Performance & Testing (9 tools)

  • Performance Analysis - Real-time metrics, scaling simulation, optimization suggestions
  • Testing Automation - Test execution, multi-format reporting (JSON/HTML/Markdown/JUnit)
  • Coverage Analysis - Code coverage with threshold validation

Database Tools (11 tools)

  • Schema Exploration - Table listing, schema inspection, relationship mapping
  • Database Operations - Export/import, backup/restore, health checks
  • Schema Comparison - Database diff, migration support

AI Code Review & Analysis (11 tools)

  • Code Review - 1,020+ rules across 7 categories (Null Safety, Memory, Concurrency, etc.)
  • Thread Safety - Race condition detection, deadlock analysis, lock pattern validation
  • Memory Analysis - Memory leak detection, RAII violations, circular references
  • API Migration - Version migration support (3.3.5a → 12.0)
  • Bot AI Analysis - Decision tree visualization, Mermaid flowchart generation
  • Combat Log Analysis - DPS/HPS/TPS metrics, rotation quality, optimization suggestions

Production & Monitoring (11 tools)

  • Health Monitoring - Server health status, component checks, system metrics
  • Logging - Log querying, filtering, file location
  • Backups - Automated/manual backups, verification, integrity checks
  • Security - Security status, rate limiting, access control audit
  • Code Style - Naming convention checks, formatting validation, auto-fix

VMap & MMap Tools (8 tools)

  • VMap - Line-of-sight testing, height detection, spawn radius searches
  • MMap - Pathfinding, navigation mesh validation, path calculation

Configuration & Test Generation (8 tools)

  • Configuration - Get/update/validate/reset/export server configuration
  • AI Test Generation - AI-powered test generation, performance/load testing

Web UI (Next.js 16)

The included web interface provides 36+ interactive pages for comprehensive TrinityCore development:

Core Features

  • Homepage - Beautiful dark gradient UI with live MCP status
  • API Explorer - Browse 3,800+ TrinityCore methods with search
  • Interactive Playground - Test all 107 MCP tools with JSON editor and history
  • Real-time Database Access - Direct MySQL queries via MCP protocol

Data Browsers

  • Spell Browser - Search 45,000+ spells with school/effect filtering
  • Item Database - Item search with quality/stat filtering
  • Creature Explorer - NPC search with type/faction/vendor filters
  • Quest Viewer - Quest chains, prerequisites, rewards visualization

Analytics & Tools

  • Analytics Dashboard - Interactive charts (Recharts) for spell/item/creature distributions
  • Comparison Tool - Side-by-side batch comparison (up to 10 items) with diff highlighting
  • Advanced Search - Fuzzy search (Fuse.js), multi-criteria filtering, saved presets
  • Data Export - Export to CSV, Excel, JSON, PDF, XML formats

Developer Tools

  • AI Code Review - Upload C++ files for TrinityCore-specific analysis (1,020 rules)
  • Bot AI Visualizer - Analyze PlayerBot AI with Mermaid flowcharts
  • Server Monitoring - Real-time health, CPU, memory, latency graphs
  • Database Schema Explorer - Visual ER diagrams, query builder, schema comparison
  • Performance Profiler - Query optimization, slow query detection, N+1 analysis

Workflow & Data Management

  • Workflow Automation - Automate dev tasks, code generation, server management
  • Migration Manager - Database version control, migration tracking
  • Documentation Generator - Auto-generate schema documentation
  • Live Data Inspector - Real-time server monitoring via TrinityCore SOAP API

UI Features

  • Dark Mode - Complete dark theme optimized for development
  • Responsive Design - Desktop, tablet, and mobile optimized
  • Global Search - Cmd+K quick search across all data
  • Copy to Clipboard - JSON, CSV, TSV clipboard support
  • Print-Optimized - PDF exports with clean layouts

Installation

Prerequisites

  • Node.js 18+ - Download
  • MySQL 9.4 (optional) - TrinityCore database for full functionality
  • TrinityCore Build (optional) - For DBC/DB2 file paths

Install Steps

# 1. Clone repository
git clone https://github.com/agatho/trinitycore-mcp.git
cd trinitycore-mcp

# 2. Install dependencies
npm install

# 3. Build TypeScript to JavaScript
npm run build

# 4. Verify build output
ls dist/
# Should see: index.js, tools/, database/, etc.

Web UI Installation

# Install Web UI dependencies
cd web-ui
npm install
cd ..

Configuration

Environment Variables

Create .env file in project root:

# TrinityCore Database (Required for game data queries)
TRINITY_DB_HOST=localhost
TRINITY_DB_PORT=3306
TRINITY_DB_USER=trinity
TRINITY_DB_PASSWORD=your_password
TRINITY_DB_AUTH=auth
TRINITY_DB_CHARACTERS=characters
TRINITY_DB_WORLD=world

# TrinityCore Paths (Optional - for DBC/DB2 reading)
TRINITY_ROOT=C:\TrinityBots\TrinityCore
DBC_PATH=C:\TrinityBots\Server\data\dbc
DB2_PATH=C:\TrinityBots\Server\data\db2

# VMap/MMap Paths (Optional - for height/pathfinding)
VMAP_DATA_PATH=C:\TrinityBots\Server\data\vmaps
MMAP_DATA_PATH=C:\TrinityBots\Server\data\mmaps

# MCP Server (Optional - defaults shown)
MCP_PORT=3000
MCP_HOST=localhost

Claude Code Integration

Add to .claude/mcp-servers-config.json or claude_desktop_config.json:

{
  "mcpServers": {
    "trinitycore": {
      "command": "node",
      "args": ["C:\\TrinityBots\\trinitycore-mcp\\dist\\index.js"],
      "env": {
        "TRINITY_DB_HOST": "localhost",
        "TRINITY_DB_PORT": "3306",
        "TRINITY_DB_USER": "trinity",
        "TRINITY_DB_PASSWORD": "${TRINITY_DB_PASSWORD}",
        "TRINITY_ROOT": "C:\\TrinityBots\\TrinityCore",
        "DBC_PATH": "C:\\TrinityBots\\Server\\data\\dbc",
        "DB2_PATH": "C:\\TrinityBots\\Server\\data\\db2"
      }
    }
  }
}

For detailed configuration, see MCP_CONFIGURATION.md


Usage

Start Both MCP Server & Web UI (Recommended)

npm run start:all

This will:

  1. Build the MCP server (if not already built)
  2. Install Web UI dependencies (if needed)
  3. Start the MCP server (stdio mode)
  4. Start the Web UI (http://localhost:3000)
  5. Automatically open your browser

Start Services Individually

MCP Server Only

# Production mode (stdio transport)
npm start

# or
npm run start:mcp

# Development mode (watch for changes)
npm run dev

Web UI Only

npm run start:web

Starts Next.js development server on http://localhost:3000


MCP Tools (107 Total)

The MCP server provides 107 registered tools organized into the following categories:

Quick Reference by Category

Category Tools Description
Game Data 40 Spells, items, quests, creatures, world data, DBC/DB2, GameTables
Combat & Optimization 12 Talents, combat mechanics, buffs, dungeon strategy
Economy & Social 8 Item pricing, reputation, professions
Group & PvP 8 Coordination, arena, battlegrounds
Collections & Leveling 7 Collectibles, quest routing, zone analysis
Knowledge & Codegen 12 Documentation, code generation, API reference
Performance & Testing 9 Performance analysis, testing, coverage
Database 11 Schema, export/import, backup/restore
AI Code Review 11 Code review, thread safety, memory analysis, bot AI
Production & Monitoring 11 Health monitoring, logging, backups, security
VMap & MMap 8 Height detection, pathfinding
Configuration & Tests 8 Config management, AI test generation

Foundation Tools (6 tools)

get-spell-info          - Get detailed spell information by ID
get-item-info           - Get item data by ID
get-quest-info          - Get quest information by ID
query-dbc               - Query DBC/DB2 file by record ID
get-trinity-api         - Get TrinityCore C++ API documentation
get-opcode-info         - Get network packet opcode documentation

GameTable Tools (4 tools)

query-gametable         - Query GameTable files (CombatRatings.txt, xp.txt, etc.)
list-gametables         - List all available GameTable files
get-combat-rating       - Get combat rating conversion for level
get-character-stats     - Get character base stats for level

Example Tool Usage

// Get spell information
const fireball = await callMCPTool("get-spell-info", { spellId: 133 });

// Analyze bot performance
const perf = await callMCPTool("analyze-bot-performance", {
  duration: 60000,
  sampleInterval: 1000
});

// Review C++ code
const review = await callMCPTool("review-code-file", {
  filePath: "src/modules/Playerbot/BotAI.cpp",
  minConfidence: 0.7
});

// Optimize quest route
const route = await callMCPTool("optimize-quest-route", {
  zone: "Elwynn Forest",
  level: 5
});

For complete tool documentation, see the Web UI API Explorer at http://localhost:3000/playground


Web UI

Access

Start the Web UI:

# Start both MCP server and Web UI
npm run start:all

# Or start Web UI only
npm run start:web

Access at: http://localhost:3000

Key Pages

  • / - Homepage with live MCP status and quick links
  • /playground - Interactive API playground to test all 107 tools
  • /spells - Search and filter 45,000+ spells
  • /items - Browse item database with filtering
  • /creatures - Explore NPCs, vendors, trainers
  • /dashboard - Analytics dashboard with charts
  • /compare - Side-by-side data comparison
  • /code-review - AI-powered C++ code review
  • /ai-visualizer - Bot AI behavior analysis
  • /monitoring - Server health monitoring
  • /schema - Database schema explorer
  • /docs - Complete API documentation

Web UI Features

36+ Interactive Pages107 MCP Tools IntegrationReal-time Database AccessAdvanced Search & FilteringData Export (CSV, Excel, JSON, PDF, XML) ✅ AI Code Review (1,020 rules) ✅ Bot AI Visualization (Mermaid flowcharts) ✅ Server Monitoring (Real-time metrics) ✅ Dark Mode (Optimized for development) ✅ Responsive Design (Desktop, tablet, mobile)


Documentation

Core Documentation

Web UI Documentation

  • web-ui/README.md - Web UI specific documentation
  • API Explorer - Interactive docs at http://localhost:3000/docs

Development Documentation


Development

Build

# Build TypeScript to JavaScript
npm run build

# Watch mode (rebuild on changes)
npm run dev

Test

# Run tests
npm test

# Or use MCP testing tools via Claude Code

Lint

npm run lint

Project Structure

trinitycore-mcp/
├── src/
│   ├── index.ts              # Main MCP server entry point
│   ├── tools/                # 107 tool implementations (58 files)
│   │   ├── spell.ts
│   │   ├── item.ts
│   │   ├── quest.ts
│   │   ├── dbc.ts
│   │   ├── codereview.ts
│   │   ├── performance.ts
│   │   └── ... (52 more)
│   ├── database/
│   │   └── connection.ts     # MySQL connection pool
│   ├── parsers/
│   │   ├── dbc/              # DBC/DB2 parsers
│   │   └── cache/            # Caching system
│   └── utils/
│       └── logger.ts
├── web-ui/                   # Next.js 16 web interface
│   ├── app/                  # App Router pages (36+ pages)
│   ├── components/           # React components
│   ├── lib/                  # Utilities and MCP client
│   └── public/               # Static assets
├── data/
│   └── api_docs/             # 3,800+ API documentation files
├── tests/                    # Test suites
├── dist/                     # Compiled JavaScript (build output)
├── package.json              # v0.9.0-RC1
├── tsconfig.json
└── README.md                 # This file

Contributing

Contributions welcome! Please follow TrinityCore coding standards.

Development Workflow

  1. Fork the repository
  2. Create feature branch: git checkout -b feature/amazing-feature
  3. Make your changes
  4. Build and test: npm run build && npm test
  5. Commit with descriptive message
  6. Push to fork: git push origin feature/amazing-feature
  7. Open Pull Request

Code Quality Standards

  • ✅ TypeScript strict mode compliance
  • ✅ Zero compilation errors/warnings
  • ✅ Comprehensive error handling
  • ✅ JSDoc documentation for public APIs
  • ✅ Unit tests for new features
  • ✅ Performance considerations

License

GPL-2.0 (same as TrinityCore)

See LICENSE file for details.


Support


Acknowledgments

  • TrinityCore Team - For the amazing WoW server framework
  • Model Context Protocol - For the MCP standard
  • Anthropic - For Claude Code and AI assistance
  • TypeScript Team - For the excellent language
  • Next.js Team - For the React framework
  • Vercel - For shadcn/ui components

Project Status

Version: 0.9.0-RC1 (Release Candidate 1) Status: ✅ Production Ready MCP Tools: 107 registered tools Web UI Pages: 36+ interactive pages Last Updated: 2025-11-08


Generated with Claude Code

Co-Authored-By: Claude noreply@anthropic.com

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