发现优秀的 MCP 服务器
通过 MCP 服务器扩展您的代理能力,拥有 23,573 个能力。
MCP-123
A minimal Python package for easily setting up and running MCP servers and clients, allowing functions to be automatically exposed as tools that LLMs can use with just 2 lines of code.
Remote MCP Server on Cloudflare
Enables deploying and running a Model Context Protocol (MCP) server on Cloudflare Workers with built-in OAuth authentication. It allows users to host and access tools remotely via Server-Sent Events (SSE) transport from clients like Claude Desktop.
Epicor Kinetic MCP Server by CData
This project builds a read-only MCP server. For full read, write, update, delete, and action capabilities and a simplified setup, check out our free CData MCP Server for Epicor Kinetic (beta): https://www.cdata.com/download/download.aspx?sku=UEZK-V&type=beta
MCP Calculator Server
A containerized MCP (Model Context Protocol) server that provides a simple calculator tool for adding two numbers, deployable to Kubernetes/EKS environments.
MCP Send to Feishu Server
mcp_learning
学习如何构建 mcp 服务器,以便通过 Langchain 连接到 LLM。
Dify MCP Server
启用将 Dify 应用转换为模型上下文协议工具的功能,支持流式响应,并通过 YAML 进行配置。
MCP Assistant Server
一个提供任务分析和工具推荐功能的 MCP 服务器。
Korea Stock Analyzer MCP Server
Provides comprehensive Korean stock market analysis using investment strategies from 6 legendary investors including Warren Buffett and Peter Lynch. Offers real-time KOSPI/KOSDAQ data, technical indicators, DCF valuations, and buy/hold/sell recommendations through natural language queries.
Reachy Claude MCP
Integrates the Reachy Mini robot or its simulation with Claude Code to provide interactive physical feedback through emotions, speech, and celebratory animations. It features advanced capabilities like sentiment analysis, semantic problem search, and cross-project memory to enhance the developer experience.
Local Filesystem MCP Server
Enables exploration and search of local filesystems using glob pattern matching to find files and grep to search for text patterns within files.
OpenRouter Web Search MCP Server
一个使用 OpenRouter 提供网页搜索功能的 MCP 服务器:在线
FHIR MCP Server
Enables LLM-based agents to interact with FHIR healthcare data through natural language prompts, providing full CRUD operations on FHIR resources, document processing, and semantic search capabilities.
mcp-search-linkup
赋予Claude访问实时知识和优质内容的能力。通过Linkup强大的搜索能力,消除Claude的截止日期数据,并用时事和可信赖的优质来源来改变Claude的回复。
YApi MCP Server
Enables access to YApi interface documentation by retrieving API details through interface IDs or direct YApi URLs.
UIFlowchartCreator
允许用户通过在 MCP 兼容系统中易于使用的 API 生成用户界面和交互的可视化效果,从而创建 UI 流程图。
Playwright MCP Server
Provides browser automation capabilities using Playwright, enabling users to navigate websites, extract content, take screenshots, and interact with web pages through natural language prompts.
Mailgun MCP Server
一个模型上下文协议(Model Context Protocol)服务器实现,它使像 Claude Desktop 这样的 AI 助手能够与 Mailgun 邮件服务进行交互,从而允许用户通过自然语言发送电子邮件并可视化电子邮件的发送统计数据。
Excel Search MCP
Enables AI models to search, read, and analyze Excel files from your local file system with support for multiple worksheets, text search, and JSON data conversion.
MCP Calendar Server
Connects Claude Desktop to Google Calendar for local calendar management including adding, updating, and deleting events, checking schedules, and calculating travel time between meetings.
Security Context MCP Server
Provides instant access to authoritative security documentation from organizations like OWASP, NIST, and major cloud providers through natural language semantic search. It enables users to retrieve security best practices, frameworks, and vulnerability information directly from a locally cached knowledge base.
Paperlib MCP
Enables academic literature management through PDF import, hybrid search, knowledge graph construction, and automated literature review generation. Combines full-text search with semantic vector search for comprehensive paper analysis.
Notion ReadOnly MCP Server
An optimized read-only server for AI assistants to efficiently query and retrieve Notion content, featuring parallel processing and a minimized toolset of 7 essential read-only operations.
Seitrace Insights MCP Server
Enables natural language access to blockchain data and insights through the Seitrace API. Supports querying address details, token information (ERC-20, ERC-721, ERC-1155, CW20, CW721), transaction data, and smart contract details across multiple blockchain networks.
AI Workshop Guide MCP Server
Enables AI educators to provide simple explanations, interactive demonstrations, and relatable analogies for complex AI concepts during workshops. Makes artificial intelligence topics accessible and engaging for participants through structured teaching tools.
Gemini MCP Server
A TypeScript implementation of a Model Context Protocol server that integrates with Google's Gemini 2.0 Flash model, enabling Claude Desktop users to interact with Gemini through natural language conversations.
Supabase NextJS MCP Server
一个基于 TypeScript 的 MCP 服务器,用于处理一个简单的笔记系统,该系统使用 NextJS,并支持使用 MCP 概念创建和总结文本笔记。
MCP Commute Assistant
A smart commute assistant that monitors travel routes via the Amap API and sends automated notifications to DingTalk. It enables users to schedule daily route checks and receive real-time traffic updates using a modular MCP-based architecture.
template-mcp-server
Okay, here's a PDM template structure and some key considerations for developing an MCP (Minecraft Protocol) server, translated into Chinese. I'll provide both the English and Chinese versions. **English Version (with explanations):** This template focuses on a modular and scalable approach. It's a starting point; you'll need to adapt it to your specific needs. ``` mcp_server/ ├── pyproject.toml # PDM configuration file ├── src/ │ ├── mcp_server/ # Main package directory │ │ ├── __init__.py # Makes 'mcp_server' a package │ │ ├── core/ # Core server logic │ │ │ ├── __init__.py │ │ │ ├── server.py # Main server class (handling connections, etc.) │ │ │ ├── client.py # Represents a connected client │ │ │ ├── protocol.py # Handles Minecraft protocol parsing/serialization │ │ │ └── event_loop.py # Asynchronous event loop management (if using asyncio) │ │ ├── networking/ # Networking related code │ │ │ ├── __init__.py │ │ │ ├── connection_handler.py # Handles new connections │ │ │ ├── packet_handler.py # Dispatches packets to appropriate handlers │ │ ├── modules/ # Optional: Modular features (e.g., chat, world management) │ │ │ ├── __init__.py │ │ │ ├── chat/ │ │ │ │ ├── __init__.py │ │ │ │ ├── chat_module.py │ │ │ ├── world/ │ │ │ │ ├── __init__.py │ │ │ │ ├── world_module.py │ │ ├── config/ # Configuration management │ │ │ ├── __init__.py │ │ │ ├── config.py # Loads and manages server configuration │ │ ├── utils/ # Utility functions │ │ │ ├── __init__.py │ │ │ ├── logger.py # Logging setup │ │ │ ├── data_structures.py # Custom data structures │ │ └── main.py # Entry point to start the server │ ├── tests/ # Unit tests │ │ ├── __init__.py │ │ ├── core/ │ │ │ ├── test_server.py │ │ │ ├── test_protocol.py │ ├── README.md # Project documentation │ └── LICENSE # License information ``` **Explanation of Key Components:** * **`pyproject.toml`:** PDM's configuration file. Defines dependencies, build settings, etc. Example: ```toml [project] name = "mcp_server" version = "0.1.0" description = "A Minecraft Protocol Server" authors = [{name = "Your Name", email = "your.email@example.com"}] dependencies = [ "cryptography", # For encryption (if needed) "asyncio", # For asynchronous operations (highly recommended) # Add other dependencies here ] [build-system] requires = ["pdm-backend"] build-backend = "pdm.backend" ``` * **`src/mcp_server/core/server.py`:** The heart of the server. Handles: * Socket creation and listening. * Accepting new client connections. * Managing client connections. * Server lifecycle (start, stop). * **`src/mcp_server/core/client.py`:** Represents a single connected Minecraft client. Handles: * Reading data from the client's socket. * Writing data to the client's socket. * Client authentication (login). * Client state (e.g., position, health). * **`src/mcp_server/core/protocol.py`:** Crucial for understanding and implementing the Minecraft protocol. Handles: * Packet parsing (converting raw bytes from the client into meaningful data). * Packet serialization (converting data into raw bytes to send to the client). * Protocol version handling (different Minecraft versions have different protocols). This is a *complex* area. You'll likely need to refer to the Minecraft protocol documentation (e.g., Wiki.vg). * **`src/mcp_server/networking/packet_handler.py`:** Receives parsed packets from `protocol.py` and dispatches them to the appropriate handlers (e.g., a chat handler for chat messages, a movement handler for player movement). * **`src/mcp_server/modules/`:** A place for optional features. This promotes modularity. For example, a chat module could handle chat messages, a world module could manage the game world. * **`src/mcp_server/config/config.py`:** Loads server configuration from a file (e.g., a JSON or YAML file). This allows you to easily change server settings without modifying the code. * **`src/mcp_server/utils/logger.py`:** Sets up logging for the server. Good logging is essential for debugging and monitoring. * **`src/mcp_server/main.py`:** The entry point of your server application. It typically: * Loads the server configuration. * Initializes the server. * Starts the server's main loop. **Key Considerations:** * **Asynchronous Programming (asyncio):** Minecraft servers need to handle many concurrent connections. Using `asyncio` is *highly* recommended for efficient handling of these connections. * **Minecraft Protocol:** The Minecraft protocol is complex and changes between versions. Refer to [https://wiki.vg/Protocol](https://wiki.vg/Protocol) for detailed information. Consider using a library that helps with protocol handling (though many are outdated). Be prepared to implement a significant portion of the protocol yourself. * **Security:** Implement proper security measures to prevent attacks (e.g., authentication, rate limiting, input validation). * **World Generation:** You'll need to implement world generation if you want a playable world. This is a complex topic in itself. * **Performance:** Optimize your code for performance. Profile your server to identify bottlenecks. * **Testing:** Write unit tests to ensure your code is working correctly. **Chinese Translation:** ``` mcp_server/ ├── pyproject.toml # PDM 配置文件 ├── src/ │ ├── mcp_server/ # 主包目录 │ │ ├── __init__.py # 使 'mcp_server' 成为一个包 │ │ ├── core/ # 核心服务器逻辑 │ │ │ ├── __init__.py │ │ │ ├── server.py # 主服务器类 (处理连接等) │ │ │ ├── client.py # 代表一个已连接的客户端 │ │ │ ├── protocol.py # 处理 Minecraft 协议的解析/序列化 │ │ │ └── event_loop.py # 异步事件循环管理 (如果使用 asyncio) │ │ ├── networking/ # 网络相关代码 │ │ │ ├── __init__.py │ │ │ ├── connection_handler.py # 处理新连接 │ │ │ ├── packet_handler.py # 将数据包分发到适当的处理程序 │ │ ├── modules/ # 可选: 模块化功能 (例如,聊天,世界管理) │ │ │ ├── __init__.py │ │ │ ├── chat/ │ │ │ │ ├── __init__.py │ │ │ │ ├── chat_module.py │ │ │ ├── world/ │ │ │ │ ├── __init__.py │ │ │ │ ├── world_module.py │ │ ├── config/ # 配置管理 │ │ │ ├── __init__.py │ │ │ ├── config.py # 加载和管理服务器配置 │ │ ├── utils/ # 实用函数 │ │ │ ├── __init__.py │ │ │ ├── logger.py # 日志设置 │ │ │ ├── data_structures.py # 自定义数据结构 │ │ └── main.py # 启动服务器的入口点 │ ├── tests/ # 单元测试 │ │ ├── __init__.py │ │ ├── core/ │ │ │ ├── test_server.py │ │ │ ├── test_protocol.py │ ├── README.md # 项目文档 │ └── LICENSE # 许可证信息 ``` **Chinese Explanation of Key Components (Simplified):** * **`pyproject.toml`:** PDM 的配置文件,定义依赖项、构建设置等。 * **`src/mcp_server/core/server.py`:** 服务器的核心,处理套接字创建、监听、客户端连接和服务器生命周期。 * **`src/mcp_server/core/client.py`:** 代表一个连接的 Minecraft 客户端,处理客户端数据的读取和写入、身份验证和客户端状态。 * **`src/mcp_server/core/protocol.py`:** 至关重要,用于理解和实现 Minecraft 协议。 处理数据包解析(将客户端的原始字节转换为有意义的数据)和数据包序列化(将数据转换为原始字节以发送到客户端)。 * **`src/mcp_server/networking/packet_handler.py`:** 接收来自 `protocol.py` 的已解析数据包,并将它们分发到适当的处理程序(例如,聊天消息的聊天处理程序,玩家移动的移动处理程序)。 * **`src/mcp_server/modules/`:** 可选功能的存放地,促进模块化。 * **`src/mcp_server/config/config.py`:** 从文件加载服务器配置,允许您轻松更改服务器设置,而无需修改代码。 * **`src/mcp_server/utils/logger.py`:** 设置服务器的日志记录。 良好的日志记录对于调试和监控至关重要。 * **`src/mcp_server/main.py`:** 服务器应用程序的入口点。 **Chinese Key Considerations:** * **异步编程 (asyncio):** Minecraft 服务器需要处理许多并发连接。 强烈建议使用 `asyncio` 来有效处理这些连接。 * **Minecraft 协议:** Minecraft 协议很复杂,并且在不同版本之间会发生变化。 请参阅 [https://wiki.vg/Protocol](https://wiki.vg/Protocol) 获取详细信息。 考虑使用一个帮助处理协议的库(尽管许多库已过时)。 准备好自己实现协议的很大一部分。 * **安全性:** 实施适当的安全措施以防止攻击(例如,身份验证、速率限制、输入验证)。 * **世界生成:** 如果您想要一个可玩的世界,您需要实现世界生成。 这本身就是一个复杂的话题。 * **性能:** 优化您的代码以提高性能。 分析您的服务器以识别瓶颈。 * **测试:** 编写单元测试以确保您的代码正常工作。 **Important Notes:** * This is a *template*. You'll need to fill in the details. * The Minecraft protocol is the most challenging part. Start with a simple version of the protocol and gradually add more features. * Consider using existing libraries for tasks like networking and data serialization, but be aware that many Minecraft-specific libraries are outdated. * Good luck! Developing an MCP server is a complex but rewarding project.
302_basic_mcp
提供搜索、代码运行、计算器和网页解析等基本功能。